Monthly Archives: September 2006

The Random Update…

Bah… The new box set of Battlestar Galactica and my recent acquisition of a Nintendo DS has set me back on my writing a bit.  Don’t worry…Collins and O’Leary are still going to fight the Rak’Lan hordes for humanity, but … Continue reading

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Battlestar Galactica, Season 2.5…

…is awesome. This is how sci-fi is supposed to be.  Complex relationships, tangled plot elements, deep story lines, philosophical overtones…if half of the sci-fi writers out there could be this compelling, no one would ever read anything else. I’ll do … Continue reading

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A Loss of Innocence, Chapter Two, Part Two

Had I really licked the bottom of a hamster cage last night?  I came to my senses, tallied the abuses my body had been through, and decided that the easiest thing to remedy in the massive list of things wrong … Continue reading

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A Loss of Innocence, Chapter Two, Part One

“Something about our retreat just doesn’t add up, Michael.”  Shannon O’Leary sat across from me in the NCO cantina, nursing a dark brown concoction in a frosty, glass mug that might have been beer.  Her short, red hair hung in … Continue reading

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Chapter Two of Loss of Innocence follows!

As before, I’ll be breaking Chapter Two into sections.  Expect to see the life and times of soldiers between battles, as well as seeing the political and military situation of Earth. Enjoy!

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The Random Update

Not too much going on, lately. Alchemist is proceeding slowly, with me still bogged down in some edits rather than physically writing.  (Leave well enough alone, damn you!)  Loss of Innocence is actually picking up steam in its second chapter, … Continue reading

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Posthumous Publication of Unfinished Works

I’m not sure how I feel about this recent trend in science fiction. It started with Kevin J. Anderson and Brian Herbert in the Dune chronicles and is now gaining momentum as a trend.  CNN is reporting that Christopher Tolkein, … Continue reading

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Old Man's War, by John Scalzi

It is a rare pleasure to discover a new author.  I like to think that I write in the tradition of Heinlein (I would certainly cite him as one of my biggest influences), but Scalzi manages to speak with Heinlein’s … Continue reading

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Gun Game – This is How We Roll

I wanted to give a shout out to all my buddies playing under the [TL] tag in Gun Game (metioned previously).  This is how we roll.

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Company of Heroes First Impressions

Wow. The game has the intensity of Saving Private Ryan, the visceral impact of Band of Brothers, and the gameplay of a polished RTS.  The graphics are gorgeous, the sound rich and detailed, and the implentation of unit strengths and … Continue reading

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